Camera Tip 1: Close Ups and POV

A very common thing for Second Life photographs to have is the default Camera distance, we’re usually floating a couple of meters above and behind our AVs. This is great in giving us a more distant perspective in daily activity, and it lets us be aware of our environment. There’s an alternative however that allows us not only to live in a closer and more intense way: Try pressing control-0 (zero) to close up and control-8 to move away. Control9 will reset your view. Walking around with a closer POV sseems to be more “emotionally intense” to me, and when walking around a new or favourite sim, it allows your mind to absorbe a new option.

They called it “Home”

Image of a young female cyborg on a ship, deep in space, overlooking the planet Earth

Image of a young female cyborg on a ship, deep in space, overlooking the planet Earth

When I create a look for an avatar, there’s always a compulsion to find just the right environment to fit it in, or (pun fully intended) to make it look like it’s at home in it’s environment. This is a stunning sim that seemed to suit the purpose. Throw in a little windlight to add the mood: dark enough to make it feel as lonely as space, backlit to create the sense of space and yet enough to illuminate the model’s features.

At first I thought that Windlight would be difficult to master. It’s not. I should start writing a Windlight post or perphaps a series of tutorials to inspire me to deepen my undertanding of it.

I sure do love Second Life!