The Far Away: Death, or New Life?

Image of an old row boat in a field of wheat

A pic taken at AM Radio’s The Far Away. Need it for a poster for a build that I’m doing. Not much comment to make other than a) Help AM Radio out with his charities, b) thank him, and c) Windlight is your friend :)

Raising the bar on Second Life Photography

Second Life offer’s great opportunities to take really great pictures. One can take as much advantage of SL as we can in real life, all technical considerations aside. Yes, the 3D environment has it’s limitations, as does real life.  It also offers opportunities that real life doesn’t offer–when’s the last time you’ve taken a self-portrait on the fly from 15 feet up in the air?

There are technical hurdles. Our AVs break and bend and distort with poses. Sometimes there are anti-aliasing problems. The world acts unnaturally (I hate it when skirts flow though our AVs and furniture, same with hair!), but this can be as much a challenge as a limitation, and often, the easy way out (photoshop) does not have to be our first response to such things.

There are basically three types of images we can take in SL:

  1. Fun friendly snapshots. We don’t expect much of these, they’re meant to capture a fun moment.
  2. Commercial photography. OK, so, for a poster, I can understand why you would want a static pose. Cleaning up some joint cracks or anti-aliasing? Makes perfect sense.
  3. “Photography” photography. That’s where we try to emulate as much as is reasonably possible, what we would do in RL if we were all perfect, beautiful model-gorgeous creatures.

My peevs start as follows: Read the rest of this entry »

Windlight experiment at The Far Away

I often spend time just practicing the getting the right shot. Since I’ve just recently gotten a new video card for my machine, today’s experiment involved playing with Windlight for the first time. It’s deep, rich and scary! And I can see that as of now it’s an absolute must-master skill for those to aspire to be the best SL photographers they can be.

Clear blue water at AM Radio's The Far Away

This particular image uses the Costal Afternoon lighting and the Clear water setting. I wanted to balance the lovely gold of the field, matching the dresse’s red with the light umber light of the afternoon and the clear blue of the sky. I like the way it turned out, but in the future, I’d like to have a better understanding of how to edit the sky. Compare this with the default blue water.

Default blue water at AM Radio's The Far Away. Provides a stonger contrast/horizon

Default blue water at AM Radio

This was taken at AM Radio’s The Far Away. AM is a master of creating sims that are deep and rich, and emotionally evocative. Some people’s sims are a testament to their building ability, other’s their vision and creativity. AM’s are simply the kind that speak little and evoke a quiet stirring in our soul.