Newbies! Free Sexy Walk and AO (Animation Override)

So you come to Second Life, and you’re just plain Jane. You’ve figured out that all these old timers look soooo cool and that you are unhip!

I hate it when that happens.

Then you discover the shopping thing. Hair, dresses, you’ve even figured out that you don’t want to be “tits on sticks” (most newbie girls make giraff like long legs and HUGE bazoongas, whereas the males make their shoulders the width of a Mac truck and the waist the size of a toothpick).

And then one day… you see her. And she walks so cool and sexy… and you don’t! In fact, you waddle like you have a porcupine up your butt! :( What do you do? How does she do it? More importantly, how do you do it? Has she got a secret?

That my friends is no secret, it’s what we call an Animation Overrider (AO), or sometimes called “a sexy walk”. It’s a tiny little thing that you wear invisibly, that makes it so that you avatar moves in a certain way, automatically when you do things. When you walk, it makes a walking animation kick in. When you stand, it changes your pose automatically, when you sit, it makes you sit nicely.

Where do I get one? I want a free AO!

Image of the Free Second Life Animation Overrider offered by Imprerial Elegance

Image of the Free Second Life Animation Overrider offered by Imprerial Elegance

My friend Feodora Umarov (a.k.a The Walking Inventory) points to a Free AO that you can get here. Go and get it!

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What makes a good Second Life animation?

When photographing people, one of the more important items for creating emotion in a image is that of body language and facial expression. Deep and rich as SL is, there are understandable areas where it is lacking. This is one of them. So, our intrepid creators, along with the framework by the programmers allow us to play animations. I’m sure that in the beginning that this was intended for large gestures such as waving and such, but over time, people have adapted to it convey more subtlety and nuance to our characters. Enter the domain of animations and of animation overriders (AOs) Read the rest of this entry »